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An object

1

<t<

Values

Position

X:

Y:

Velocity

x:

y:

Acceleration

x:

y:

More

Jerk

X:

Y:

Snap

x:

y:

Crackle

x:

y:

Pop

x:

y:

Equations

Units:

\(\)
\(-\)
\(-\)

More

\(-\)
\(-\)
\(-\)
\(-\)

Solver

Solve:

With

:

:

Matching points:

At time

,

:

x:

y:

At time

,

:

x:

y:

At time

,

:

x:

y:

Initial position at time

:

X:

Y:

:

x:

y:

:

x:

y:

:

x:

y:

Calc!

Apply

To:

x:

y:

Apply!

time =

Arrows:

f(t)

x(t)

y(t)

Settings

Gravity:

Field Scale

< x < 

< y < 

Square

Rescale

Auto-scale

Time Snapping

Critical Points

Help

Help Pop-ups

Rescale